Difference between revisions of "Machination of Madness"

From DDO Compendium
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|binding = btcoa
|binding = btcoa
|enchantments =  
|enchantments =  
* {{RuneArmBlast|Bee Shot|Physical|V|Fortitude|In addition, foes struck by the shot take a stack of enraged Bees, which deal {{dice||1|4}} Piercing Damage every 2 seconds with no save. Enraged Bees may stack up to 20 times, and scales with Spell Power.}}
{{RuneArmBlast|Bee Shot|Physical|V|In addition, foes struck by the shot take a stack of enraged Bees, which deal {{dice||1|4}} Piercing Damage every 2 seconds with no save. Enraged Bees may stack up to 20 times, and scales with Spell Power.}}
* {{RuneArmImbue|Knife Shot||VI}}
* {{RuneArmImbue|Knife Shot||VI}}
* {{TaintOfChaos}}
* {{TaintOfChaos}}

Revision as of 01:36, 13 December 2018

Raid Rune Arm 1 Icon.png Machination of Madness
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 27
Bound to Character on Acquire
Enchantments:
Spell Bee Shot Icon.pngBee Shot
Target: Foe, Directional, Breakable
Duration: 6 Seconds
School: Evocation
Spell Resistance: No
Fires bees at enemies. At higher levels more bees are fired. Opponents struck by the bees receive a Fortitude save for half damage.

Charge Tier 1: 4 to 14 + 1 to 2 per Artificer Level

Charge Tier 2: 5 to 19 + 1 to 4 per Artificer Level
Charge Tier 3: 6 to 24 + 1 to 6 per Artificer Level
Charge Tier 4: 7 to 29 + 1 to 8 per Artificer Level
Charge Tier 5: 8 to 34 + 1 to 10 per Artificer Level

In addition, foes struck by the shot take a stack of enraged Bees, which deal 1d4 Piercing Damage every 2 seconds with no save. Enraged Bees may stack up to 20 times, and scales with Spell Power.

  • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
  • Rune Arm Imbue: Knife Shot VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d10 knife shot damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
  • Template:TaintOfChaos
  • Rune Arm Recharge Rate +30%: This Rune Arm has a 30% Enhancement bonus to its Charge Rate.
  • Impulse +196: Passive: +196 Equipment bonus to Force, Physical, and Untyped Spells Spell Power.
  • Natural Armor +19: Passive: +19 Natural Armor bonus to Armor Class.
  • Repair Amplification +39: Passive: +39 Enhancement Bonus to Repair Amplification.
  • Insightful Evocation Focus +4: Passive: +4 Insight bonus to DC of Evocation spells.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
      Augment
      Augment Bag Icon.png
      Binding: Unbound
      Augment Type:
      Slotted Effect: 


Material: This item is made out of: Force
Hardness: 37 Durability: 445

Description: With this strange device attached to your arm, a whole world of new ideas is open to you. How did you never see the possibilities before?
Machination of Madness.png
Where To Find: 
This item replaced a different version by SSG in U41. Machination of Madness (Pre U41) is the previous version.