Macabre Light Hammer

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Macabre Light Hammer Icon.png

Macabre Light Hammer
Light Hammer
Martial Weapon Proficiency

Minimum Level: 10
Bound to Account on Acquire
Base DamageGreyQuestion.png: 12.60
Damage: 1.5[1d4]+8
Damage Types: Bludgeon, Epic, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Mother Night's Embrace: This weapon is unholy and imbued with one of the two dieties of Barovia - the Mother Night. This weapon is evil, dealing an additional 3d6 evil damage on each hit.
  • Human Bane 3: This weapon deals 3d10 Bane damage against Human.
  • Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Chilling 3: This weapon is sheathed in Cold. The weapon deals an additional 3d6 Cold damage each hit.
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    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Steel
Hardness: 20 Durability: 150

Something about this weapon makes dread seem a little more present.
Base Value: 4,000 Platinum 1 Gold 2 lbs
Macabre Light Hammer.png
Where To Find: