Difference between revisions of "Golden Orb of Death (ML 26)"

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|damagetype = {{DamageType|Force}}
|damagetype = {{DamageType|Force}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|INT|CHA}}
|attackmod = {{AttackMod|INT|CHA}}
|damagemod = {{WeaponMod|INT|CHA}}
|damagemod = {{WeaponMod|INT|CHA}}
|enchantments =  
|enchantments =  

Revision as of 20:47, 20 October 2023

Orb 2 Icon.pngGolden Orb of Death
Orb
Magical Training
Minimum Level: 26
Unbound

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Force
Critical Roll: 20 / x2
Attack Mod: INT, CHA
Damage Mod: INT, CHA
Enchantments:
  • +10 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +10 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Elemental Absorption +20%: 20% Enhancement Bonus to Acid, Cold, Electricity, Fire, and Sonic Absorption. (Absorption reduces damage from an element by a percentage, after resistances have been taken into account.)
  • Spell Lore +5%: Passive: All your spells gain a +5% Equipment bonus to their chance to Critical Hit.
  • Energy Siphon XII: On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
Augments: 
Purple Augment Slot: Empty
Orange Augment Slot: Empty
Material: This item is made out of: Gold
Hardness: 37 Durability: 235
Description: A convincing forgery!
Base Value: 10,702 Platinum3 lbs
Where To Find: