First Light (ML 5)

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First Light Icon.png

First Light
Light Hammer
Martial Weapon Proficiency

Minimum Level: 5
Bound to Account on Acquire
Base DamageGreyQuestion.png: 4.73
Damage: 1d4+2
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Negative Energy Absorption +16%: 16% Enhancement Bonus to negative energy absorption.
  • Negative Resistance +14: +14 Enhancement bonus to Resist Negative.
  • Blazing 5: This weapon deals 5d6 Light Damage on Critical Hit.
  • Coruscating 2: This weapon is sheathed in Light. The weapon deals an additional 2d6 Light damage each hit.
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    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Steel
Hardness: 10 Durability: 50

Patience is virtuous
Base Value: 50 Platinum 2 lbs
First Light.png
Where To Find: