Difference between revisions of "Dagger of Inquisition"

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Revision as of 20:36, 5 October 2018

Dagger 1 Icon.png

Dagger of the Inquisition
Dagger
Simple Weapon Proficiency

Minimum Level: 2
Bound to Account on Acquire
Base DamageGreyQuestion.png: 4.95
Damage: 1d4+2
Damage Types: Pierce, Silver, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
  • Undead Bane 1: This weapon gains +1 Enhancement Bonus versus Undead, and deals 1d6 Bane damage against them.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of creatures such as lycanthropes and vampires.

Material: This item is made out of: Silver
Hardness:Durability: 50

This dagger was forged by the Silver Flame to purge undead from the living world.
Where To Find: Catacombs, Chain end reward