Difference between revisions of "Category:Rogue Class Feats"

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===Level 1===
===Level 1===
* <section begin=rogue1 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||1|6}}:]] <section end=rogue1 /> This feat adds {{Dice||1|6}} damage when attacking enemies who are not targeting you. This feat can be used with ranged weapons within 30 ft. The damage benefit increases by 1d6 at levels 3, 5, 7, 9, 11, 13, 15, 17 and 19. [[Sneak Attack]] does not affect the [[undead]], [[plant]]s, [[construct]]s or [[ooze]]s.
* <section begin=rogue1 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||1|6}}:]] <section end=rogue1 /> This feat adds {{Dice||1|6}} damage when attacking enemies who are not targeting you. This feat can be used with ranged weapons within 30 ft. The damage benefit increases by 1d6 at levels 3, 5, 7, 9, 11, 13, 15, 17 and 19. Sneak Attack does not affect the undead, plants, constructs or oozes.
* <section begin=rogue1 />[[Trap Finding|Trap Finding:]] <section end=rogue1 /> Rogues can use the Search skill to locate difficult traps when the task has a Difficulty Class higher than 20.
* <section begin=rogue1 />[[Trapfinding|Trapfinding:]] <section end=rogue1 /> Rogues can use the Search skill to locate difficult traps when the task has a Difficulty Class higher than 20.


===Level 2===
===Level 2===
* <section begin=rogue2 />[[Evasion]] <section end=rogue2 /> This feat allows the character to avoid even magical and unusual attacks with great agility. If they make a successful reflex saving throw against an attack that normally deals half damage on a successful save, they will instead take no damage. A helpless character does not gain the benefit of evasion. Evasion can only be used if the character is wearing light or no armor and is not heavily encumbered.  
* <section begin=rogue2 />[[Evasion|Evasion:]] <section end=rogue2 /> This feat allows the character to avoid even magical and unusual attacks with great agility. If they make a successful reflex saving throw against an attack that normally deals half damage on a successful save, they will instead take no damage. A helpless character does not gain the benefit of evasion. Evasion can only be used if the character is wearing light or no armor and is not heavily encumbered.  


===Level 3===
===Level 3===
* <section begin=rogue3 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||2|6}}:]] <section end=rogue3 /> Sneak Attack damage now is equal to {{Dice||2|6}}.
* <section begin=rogue3 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||2|6}}:]] <section end=rogue3 /> Sneak Attack damage now is equal to {{Dice||2|6}}.
* <section begin=rogue3 />[[Trap Sense|Trap Sense +1]] <section end=rogue3 /> This feat grants the following bonuses: +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks. The bonuses increase at levels 6, 9, 12, 15 and 18.
* <section begin=rogue3 />[[Trap Sense|Trap Sense +1:]] <section end=rogue3 /> This feat grants the following bonuses: +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks. The bonuses increase at levels 6, 9, 12, 15 and 18.


===Level 4===
===Level 4===
* [[Uncanny Dodge|Uncanny Dodge:]] Activate this ability to gain a temporary 25% dodge bonus and a +4 Reflex save bonus. Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
* [[Uncanny Dodge|Uncanny Dodge:]] Activate this ability to gain a temporary 25% dodge bonus and a +4 Reflex save bonus. Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
* <section begin=rogue4 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +1%):]] <section end=rogue4 /> Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
* <section begin=rogue4 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +1%):]] <section end=rogue4 /> Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
* <section begin=rogue4 />[[Trapmaking|Trapmaking:]] <section end=rogue4 /> You have learned enough about traps to be able to scavenge parts from them, and with the help of the Free Agent], can craft your own. Automatically granted to rogues at level 4.
* <section begin=rogue4 />[[Trapmaking|Trapmaking:]] <section end=rogue4 /> You have learned enough about traps to be able to scavenge parts from them, and with the help of the Free Agent, can craft your own. Automatically granted to rogues at level 4.


===Level 5===
===Level 5===
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===Level 6===
===Level 6===
* <section begin=rogue6 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +2%):]] <section end=rogue6 /> Dodge bonus improves to +2%.
* <section begin=rogue6 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +2%):]] <section end=rogue6 /> Dodge bonus improves to +2%.
* <section begin=rogue6 />[[Trap Sense|Trap Sense +2]] <section end=rogue6 /> Trap sense bonus improves to +2.
* <section begin=rogue6 />[[Trap Sense|Trap Sense +2:]] <section end=rogue6 /> Trap sense bonus improves to +2.


===Level 7===
===Level 7===
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===Level 9===
===Level 9===
* <section begin=rogue9 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||5|6}}:]] <section end=rogue9 /> Sneak Attack damage now is equal to {{Dice||5|6}}.
* <section begin=rogue9 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||5|6}}:]] <section end=rogue9 /> Sneak Attack damage now is equal to {{Dice||5|6}}.
* <section begin=rogue9 />[[Trap Sense|Trap Sense +3]] <section end=rogue9 /> Trap sense bonus improves to +3.
* <section begin=rogue9 />[[Trap Sense|Trap Sense +3:]] <section end=rogue9 /> Trap sense bonus improves to +3.


===Level 10===
===Level 10===
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===Level 12===
===Level 12===
* <section begin=rogue12 />[[Trap Sense|Trap Sense +4]] <section end=rogue12 /> Trap sense bonus improves to +4.
* <section begin=rogue12 />[[Trap Sense|Trap Sense +4:]] <section end=rogue12 /> Trap sense bonus improves to +4.
* <section begin=rogue12 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +4%):]] <section end=rogue12 /> Dodge bonus improves to +4%.
* <section begin=rogue12 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +4%):]] <section end=rogue12 /> Dodge bonus improves to +4%.


===Level 13===
===Level 13===
* <section begin=rogue13 />[[Rogue Bonus Feats|Bonus FeatL]] <section end=rogue13 /> Select one of the Rogue Bonus feats.
* <section begin=rogue13 />[[Rogue Bonus Feats|Bonus Feat:]] <section end=rogue13 /> Select one of the Rogue Bonus feats.
* <section begin=rogue13 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||7|6}}:]] <section end=rogue13 /> Sneak Attack damage now is equal to {{Dice||7|6}}.
* <section begin=rogue13 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||7|6}}:]] <section end=rogue13 /> Sneak Attack damage now is equal to {{Dice||7|6}}.


===Level 15===
===Level 15===
* <section begin=rogue15 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||8|6}}:]] <section end=rogue15 /> Sneak Attack damage now is equal to {{Dice||8|6}}.
* <section begin=rogue15 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||8|6}}:]] <section end=rogue15 /> Sneak Attack damage now is equal to {{Dice||8|6}}.
* <section begin=rogue15 />[[Trap Sense|Trap Sense +5]] <section end=rogue15 /> Trap sense bonus improves to +5.
* <section begin=rogue15 />[[Trap Sense|Trap Sense +5:]] <section end=rogue15 /> Trap sense bonus improves to +5.


===Level 16===
===Level 16===
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===Level 18===
===Level 18===
* <section begin=rogue18 />[[Trap Sense|Trap Sense +6]] <section end=rogue18 /> Trap sense bonus improves to +6.
* <section begin=rogue18 />[[Trap Sense|Trap Sense +6:]] <section end=rogue18 /> Trap sense bonus improves to +6.


===Level 19===
===Level 19===

Latest revision as of 00:34, 15 February 2023

Level 1[edit]

  • Sneak Attack +1d6: This feat adds 1d6 damage when attacking enemies who are not targeting you. This feat can be used with ranged weapons within 30 ft. The damage benefit increases by 1d6 at levels 3, 5, 7, 9, 11, 13, 15, 17 and 19. Sneak Attack does not affect the undead, plants, constructs or oozes.
  • Trapfinding: Rogues can use the Search skill to locate difficult traps when the task has a Difficulty Class higher than 20.

Level 2[edit]

  • Evasion: This feat allows the character to avoid even magical and unusual attacks with great agility. If they make a successful reflex saving throw against an attack that normally deals half damage on a successful save, they will instead take no damage. A helpless character does not gain the benefit of evasion. Evasion can only be used if the character is wearing light or no armor and is not heavily encumbered.

Level 3[edit]

  • Sneak Attack +2d6: Sneak Attack damage now is equal to 2d6.
  • Trap Sense +1: This feat grants the following bonuses: +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks. The bonuses increase at levels 6, 9, 12, 15 and 18.

Level 4[edit]

  • Uncanny Dodge: Activate this ability to gain a temporary 25% dodge bonus and a +4 Reflex save bonus. Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
  • Uncanny Dodge (Dodge Bonus +1%): Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
  • Trapmaking: You have learned enough about traps to be able to scavenge parts from them, and with the help of the Free Agent, can craft your own. Automatically granted to rogues at level 4.

Level 5[edit]

Level 6[edit]

Level 7[edit]

Level 8[edit]

Level 9[edit]

Level 10[edit]

Level 11[edit]

Level 12[edit]

Level 13[edit]

Level 15[edit]

Level 16[edit]

Level 17[edit]

Level 18[edit]

Level 19[edit]

Level 20[edit]