Difference between revisions of "Category:Rogue Class Feats"
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===Level 1=== | |||
* <section begin=rogue1 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||1|6}}:]] <section end=rogue1 /> This feat adds {{Dice||1|6}} damage when attacking enemies who are not targeting you. This feat can be used with ranged weapons within 30 ft. The damage benefit increases by 1d6 at levels 3, 5, 7, 9, 11, 13, 15, 17 and 19. Sneak Attack does not affect the undead, plants, constructs or oozes. | |||
* <section begin=rogue1 />[[Trapfinding|Trapfinding:]] <section end=rogue1 /> Rogues can use the Search skill to locate difficult traps when the task has a Difficulty Class higher than 20. | |||
===Level 2=== | |||
* <section begin=rogue2 />[[Evasion|Evasion:]] <section end=rogue2 /> This feat allows the character to avoid even magical and unusual attacks with great agility. If they make a successful reflex saving throw against an attack that normally deals half damage on a successful save, they will instead take no damage. A helpless character does not gain the benefit of evasion. Evasion can only be used if the character is wearing light or no armor and is not heavily encumbered. | |||
===Level 3=== | |||
* <section begin=rogue3 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||2|6}}:]] <section end=rogue3 /> Sneak Attack damage now is equal to {{Dice||2|6}}. | |||
* <section begin=rogue3 />[[Trap Sense|Trap Sense +1:]] <section end=rogue3 /> This feat grants the following bonuses: +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks. The bonuses increase at levels 6, 9, 12, 15 and 18. | |||
===Level 4=== | |||
* [[Uncanny Dodge|Uncanny Dodge:]] Activate this ability to gain a temporary 25% dodge bonus and a +4 Reflex save bonus. Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20. | |||
* <section begin=rogue4 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +1%):]] <section end=rogue4 /> Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20. | |||
* <section begin=rogue4 />[[Trapmaking|Trapmaking:]] <section end=rogue4 /> You have learned enough about traps to be able to scavenge parts from them, and with the help of the Free Agent, can craft your own. Automatically granted to rogues at level 4. | |||
===Level 5=== | |||
* <section begin=rogue5 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||3|6}}:]] <section end=rogue5 /> Sneak Attack damage now is equal to {{Dice||3|6}}. | |||
===Level 6=== | |||
* <section begin=rogue6 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +2%):]] <section end=rogue6 /> Dodge bonus improves to +2%. | |||
* <section begin=rogue6 />[[Trap Sense|Trap Sense +2:]] <section end=rogue6 /> Trap sense bonus improves to +2. | |||
===Level 7=== | |||
* <section begin=rogue7 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||4|6}}:]] <section end=rogue7 /> Sneak Attack damage now is equal to {{Dice||4|6}}. | |||
===Level 8=== | |||
* <section begin=rogue8 />[[Improved Uncanny Dodge|Improved Uncanny Dodge:]] <section end=rogue8 /> Activate this ability to gain a temporary 50% Dodge bonus and a +6 Reflex save bonus. | |||
* <section begin=rogue8 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +3%):]] <section end=rogue8 /> Dodge bonus improves to +3%. | |||
===Level 9=== | |||
* <section begin=rogue9 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||5|6}}:]] <section end=rogue9 /> Sneak Attack damage now is equal to {{Dice||5|6}}. | |||
* <section begin=rogue9 />[[Trap Sense|Trap Sense +3:]] <section end=rogue9 /> Trap sense bonus improves to +3. | |||
===Level 10=== | |||
* <section begin=rogue10 />[[Rogue Bonus Feats|Bonus Feat:]] <section end=rogue10 /> Select one of the Rogue Bonus feats. | |||
===Level 11=== | |||
* <section begin=rogue11 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||6|6}}:]] <section end=rogue11 /> Sneak Attack damage now is equal to {{Dice||6|6}}. | |||
===Level 12=== | |||
* <section begin=rogue12 />[[Trap Sense|Trap Sense +4:]] <section end=rogue12 /> Trap sense bonus improves to +4. | |||
* <section begin=rogue12 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +4%):]] <section end=rogue12 /> Dodge bonus improves to +4%. | |||
===Level 13=== | |||
* <section begin=rogue13 />[[Rogue Bonus Feats|Bonus Feat:]] <section end=rogue13 /> Select one of the Rogue Bonus feats. | |||
* <section begin=rogue13 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||7|6}}:]] <section end=rogue13 /> Sneak Attack damage now is equal to {{Dice||7|6}}. | |||
===Level 15=== | |||
* <section begin=rogue15 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||8|6}}:]] <section end=rogue15 /> Sneak Attack damage now is equal to {{Dice||8|6}}. | |||
* <section begin=rogue15 />[[Trap Sense|Trap Sense +5:]] <section end=rogue15 /> Trap sense bonus improves to +5. | |||
===Level 16=== | |||
* <section begin=rogue16 />[[Rogue Bonus Feats|Bonus Feat:]] <section end=rogue16 /> Select one of the Rogue Bonus feats. | |||
* <section begin=rogue16 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +5%):]] <section end=rogue16 /> Dodge bonus improves to +5%. | |||
===Level 17=== | |||
* <section begin=rogue17 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||9|6}}:]] <section end=rogue17 /> Sneak Attack damage now is equal to {{Dice||9|6}}. | |||
===Level 18=== | |||
* <section begin=rogue18 />[[Trap Sense|Trap Sense +6:]] <section end=rogue18 /> Trap sense bonus improves to +6. | |||
===Level 19=== | |||
* <section begin=rogue19 />[[Rogue Bonus Feats|Bonus Feat:]] <section end=rogue19 /> Select one of the Rogue Bonus feats. | |||
* <section begin=rogue19 />[[Sneak Attack (Feat)|Sneak Attack +{{Dice||10|6}}:]] <section end=rogue19 /> Sneak Attack damage now is equal to {{Dice||10|6}}. | |||
===Level 20=== | |||
* <section begin=rogue20 />[[Uncanny Dodge|Uncanny Dodge (Dodge Bonus +6%):]] <section end=rogue20 /> Dodge bonus improves to +6%. |
Latest revision as of 00:34, 15 February 2023
Level 1[edit]
- Sneak Attack +1d6: This feat adds 1d6 damage when attacking enemies who are not targeting you. This feat can be used with ranged weapons within 30 ft. The damage benefit increases by 1d6 at levels 3, 5, 7, 9, 11, 13, 15, 17 and 19. Sneak Attack does not affect the undead, plants, constructs or oozes.
- Trapfinding: Rogues can use the Search skill to locate difficult traps when the task has a Difficulty Class higher than 20.
Level 2[edit]
- Evasion: This feat allows the character to avoid even magical and unusual attacks with great agility. If they make a successful reflex saving throw against an attack that normally deals half damage on a successful save, they will instead take no damage. A helpless character does not gain the benefit of evasion. Evasion can only be used if the character is wearing light or no armor and is not heavily encumbered.
Level 3[edit]
- Sneak Attack +2d6: Sneak Attack damage now is equal to 2d6.
- Trap Sense +1: This feat grants the following bonuses: +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks. The bonuses increase at levels 6, 9, 12, 15 and 18.
Level 4[edit]
- Uncanny Dodge: Activate this ability to gain a temporary 25% dodge bonus and a +4 Reflex save bonus. Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
- Uncanny Dodge (Dodge Bonus +1%): Grants you a stacking 1% passive Dodge bonus at levels 4, 6, 8, 12, 16, and 20.
- Trapmaking: You have learned enough about traps to be able to scavenge parts from them, and with the help of the Free Agent, can craft your own. Automatically granted to rogues at level 4.
Level 5[edit]
- Sneak Attack +3d6: Sneak Attack damage now is equal to 3d6.
Level 6[edit]
- Uncanny Dodge (Dodge Bonus +2%): Dodge bonus improves to +2%.
- Trap Sense +2: Trap sense bonus improves to +2.
Level 7[edit]
- Sneak Attack +4d6: Sneak Attack damage now is equal to 4d6.
Level 8[edit]
- Improved Uncanny Dodge: Activate this ability to gain a temporary 50% Dodge bonus and a +6 Reflex save bonus.
- Uncanny Dodge (Dodge Bonus +3%): Dodge bonus improves to +3%.
Level 9[edit]
- Sneak Attack +5d6: Sneak Attack damage now is equal to 5d6.
- Trap Sense +3: Trap sense bonus improves to +3.
Level 10[edit]
- Bonus Feat: Select one of the Rogue Bonus feats.
Level 11[edit]
- Sneak Attack +6d6: Sneak Attack damage now is equal to 6d6.
Level 12[edit]
- Trap Sense +4: Trap sense bonus improves to +4.
- Uncanny Dodge (Dodge Bonus +4%): Dodge bonus improves to +4%.
Level 13[edit]
- Bonus Feat: Select one of the Rogue Bonus feats.
- Sneak Attack +7d6: Sneak Attack damage now is equal to 7d6.
Level 15[edit]
- Sneak Attack +8d6: Sneak Attack damage now is equal to 8d6.
- Trap Sense +5: Trap sense bonus improves to +5.
Level 16[edit]
- Bonus Feat: Select one of the Rogue Bonus feats.
- Uncanny Dodge (Dodge Bonus +5%): Dodge bonus improves to +5%.
Level 17[edit]
- Sneak Attack +9d6: Sneak Attack damage now is equal to 9d6.
Level 18[edit]
- Trap Sense +6: Trap sense bonus improves to +6.
Level 19[edit]
- Bonus Feat: Select one of the Rogue Bonus feats.
- Sneak Attack +10d6: Sneak Attack damage now is equal to 10d6.
Level 20[edit]
- Uncanny Dodge (Dodge Bonus +6%): Dodge bonus improves to +6%.
Pages in category "Rogue Class Feats"
The following 29 pages are in this category, out of 29 total.