Difference between revisions of "Archmage Specialization I"

From DDO Compendium
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''You may use Metamagic Feats when casting Spell-Like Abilities at no additional cost.''
''You may use Metamagic Feats when casting Spell-Like Abilities at no additional cost.''
* '''Passive:''' For each action point spent in this tree:
** +1 Universal Spell Power
** +2 Spell Point maximum
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Revision as of 18:24, 29 July 2018

Enhancement Archmage Specialization Icon.png

Archmage Specialization I

Ranks: 1
Points (per rank): 1
Cooldown: 6 Seconds
Benefits: Choose a school to specialize in, gaining a Spell Like Ability from that school

Enhancement Shield SLA Icon.png Spell-Like Ability: Shield
  • Cost: 1 Spell Point
Enhancement Grease SLA Icon.pngSpell-Like Ability:
Grease
  • Cost: 1 Spell Point
Enhancement Hypnotism SLA Icon.pngSpell-Like Ability:
Hypnotism
  • Cost: 1 Spell Point
Enhancement Magic Missile SLA Icon.pngSpell-Like Ability:
Magic Missile
  • Cost: 2 Spell Point
Enhancement Invisibility SLA Icon.pngSpell-Like Ability:
Invisibility
  • Cost: 1 Spell Point
Enhancement Chill Touch SLA Icon.pngSpell-Like Ability:
Chill Touch
  • Cost: 2 Spell Point
Enhancement Jump SLA Icon.png Spell-Like Ability: Jump
  • Cost: 1 Spell Point

You may use Metamagic Feats when casting Spell-Like Abilities at no additional cost.

  • Passive: For each action point spent in this tree:
    • +1 Universal Spell Power
    • +2 Spell Point maximum
Requirements
Enhancement Archmage Specialization Icon.png

Archmage - Archmage Specialization I

  • No Points spent in Tree
  • Wizard 1