Icerazor

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File:Icerazor Icon.png Icerazor
Sickle

Accepts Sentience
Simple Weapon Proficiency

Minimum Level: 21
Bound to Character on Equip
Base DamageGreyQuestion.png: 13.65
Damage: 2[1d6]+5
Damage Types: Slash, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Spellcasting Implement +18: Passive: +18 Implement bonus to Universal Spell Power.
  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • Glaciation +102: Passive: +102 Equipment bonus to Cold Spell Power.
  • Ice Lore +5%: Passive: Your Cold spells gain a +5% Equipment bonus to their chance to Critical Hit.
  • Template:Slicing
  • Ice Burst: This weapon is sheathed in Ice. The weapon deals an additional 1d6 Ice damage each hit. In addition, critical hits deal an additional 1d10 Ice damage for weapons with a x2 critical multiplier, 2d10 for a x3 critical multiplier and 3d10 for a x4 multiplier.
  • Freezing Ice: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.)

Material: This item is made out of: Ice
Hardness: 22 Durability: 170

This wicked sickle is crafted from magical ice that will never melt. Any flesh it touches will instantly freeze to the blade, to be painfully ripped away when the weapon is withdrawn
Icerazor.png