Ranks: 1 Points (per rank): 2 Activation Cost: 30 Spell Points Cooldown: 2 Minutes Benefits:
- Active: Divine Intervention: Ward your target against fatal damage.
- Hit point damage cannot lower a warded ally's hit point below -9.
- When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.
|