Difference between revisions of "Illusionist's Focus"

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Revision as of 13:23, 21 October 2023

Light Hammer 1 Icon.png

Illusionist's Focus
Light Hammer
Martial Weapon Proficiency

Race Absolutely Required: Deep Gnome (Starter Gear)
Minimum Level: 15
Bound to Character on Acquire
Base DamageGreyQuestion.png: 6.83
Damage: 1.5[1d4]+3
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +3 Enhancement Bonus: Weapons and Shields: +3 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +3 enhancement bonus to Armor Class.
  • Wizardry V: Passive: +125 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes).
  • Insightful Illusion Focus +2: Passive: +2 Insight bonus to DC of Illusion spells.

Material: This item is made out of: Steel
Hardness: 19 Durability: 140

Base Value: 6,000 Platinum 1 Gold 2 lbs
Illusionist's Focus.png
Where To Find: Iconic Starter Gear, Deep Gnome receive at Level 15