Difference between revisions of "Trapsmith's Crossbow (ML 14)"

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|damagetype = {{DamageType|Pierce}}
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|critprofile = {{ItemCritProfile|17|2}}
|critprofile = {{ItemCritProfile|17|2}}
|attackmod = {{WeaponMod|DEX}}
|attackmod = {{AttackMod|DEX}}
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Revision as of 01:58, 21 October 2023

Trapsmith's Crossbow Icon.png

Trapsmith's Crossbow
Repeating Heavy Crossbow
Exotic Weapon Proficiency

Minimum Level: 14
Bound to Character on Equip
Base DamageGreyQuestion.png: 9.60
Damage: 1d10
Damage Types: Pierce
Critical Roll: 17 - 20 / x2
Attack Mod: DEX

Enchantments: 
  • Poison IV: On Hit: 4d3 Poison Damage. On Critical Hit: 1 Strength, 1 Dexterity, or 1 Constitution Damage.
  • Doubleshot +5%: This item grants a +5% Enhancement bonus to activate a doubleshot on your ranged attacks.
  • Keen: Passive: base critical threat range of this weapon is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.

Material: This item is made out of: Steel
Hardness: 18 Durability: 170

A special crossbow built to poison all bolts that pass through it.
Base Value: 5,640 Platinum 12 lbs
Trapsmith's Crossbow.png
Where To Find: