Difference between revisions of "Epic Increased Potential"

From DDO Compendium
m (Text replacement - "* {{EmptyAugments|" to "|emptyaugments={{EmptyAugments|")
m (Text replacement - "|attackmod = {{WeaponMod|" to "|attackmod = {{AttackMod|")
Line 16: Line 16:
|damagetype = {{DamageType|Force}}
|damagetype = {{DamageType|Force}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|INT|CHA}}
|attackmod = {{AttackMod|INT|CHA}}
|damagemod = {{WeaponMod|INT|CHA}}
|damagemod = {{WeaponMod|INT|CHA}}
|enchantments =  
|enchantments =  

Revision as of 20:53, 20 October 2023

Orb 1 Icon.pngEpic Increased Potential
Orb
Magical Training
Minimum Level: 28
Bound to Account on Acquire
Shield Bonus: +6
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Force
Critical Roll: 20 / x2
Attack Mod: INT, CHA
Damage Mod: INT, CHA
Enchantments:
  • +12 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +12 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Wizardry XI: Passive: +275 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes).
  • Insightful Spell Penetration +2: Passive: +2 Insight bonus to penetrate Spell Resistance.
  • Quality Spell Focus Mastery +2: Passive: +2 Quality bonus to DC of all spells.
Augments: 
Orange Augment Slot: Empty
Material: This item is made out of: Gem
Hardness: 39 Durability: 255
Description: One should always strive to unlock their true potential.
Base Value: 11,502 Platinum3 lbs
Increased Potential.png
Where To Find: Subversion (Epic), End Chest