Difference between revisions of "Elemental Rapier of Air (ML 20) (Tier 3)"

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(Created page with "{{Template:Weapon |name = Epic Elemental Rapier of Air |type = Rapier |minlevel = 20 |absoluteminlevel = |binding = btaoa |proficiency = Martial |basedamagerating = 14.80 |damage = {{Dice|2|1|6||6}} |damagetype = {{DamageType|Pierce|Magic}} |critprofile = {{ItemCritProfile|18|2}} |attackmod = {{WeaponMod|STR}} |damagemod = {{WeaponMod|STR}} |enchantments = * {{VaultsofArtificersUpgradeable|3}} * {{EnhancementBonus|6}} * {{Elemental|Electric|Burst|1||Shocking Burst}} *...")
 
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* [[Elemental Rapier of Air (ML 20) (Tier 2)]]
* {{PageLink|Tier 2|Elemental Rapier of Air (ML 20) (Tier 2)]]
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Revision as of 01:24, 21 April 2022

{{Template:Weapon |name = Epic Elemental Rapier of Air |type = Rapier |minlevel = 20 |absoluteminlevel = |binding = btaoa |proficiency = Martial |basedamagerating = 14.80 |damage = 2[1d6]+6 |damagetype = Pierce, Magic |critprofile = 18 - 20 / x2 |attackmod = STR

|damagemod = STR

|enchantments =

  • Upgradeable - Tier 3: This is a tier 3 upgradeable item.
  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • Shocking Burst: This weapon is sheathed in Electric. The weapon deals an additional 1d6 Electric damage each hit. In addition, critical hits deal an additional 1d10 Electric damage for weapons with a x2 critical multiplier, 2d10 for a x3 critical multiplier and 3d10 for a x4 multiplier.
  • Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1d6 sonic damage.
  • Improved Roaring: This weapon causes targets to become shaken and, on a critical hit, does 2d6 sonic damage to the target.
  • Greater Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex DC: 38 save prevents the effect
  • Template:Slicing Winds
  • Electric Resistance +10: +10 Enhancement bonus to Resist Electric.

|description = This rapier is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Air and shocks enemies as a result. |droplocation =Only available via crafting |material = Steel |hardness = 30 |durability = 245 |update = 12 |details = |upgradeable = |upgradedfrom=

|Tier 2]]