Difference between revisions of "Alchemical Recipe: Curative Admixture: Cure Light Wounds"

From DDO Compendium
(Created page with "{{FutureInformation|U45}} {{Template:Consumable |name = Alchemical Recipe: Curative Admixture: Cure Light Wounds |type = |minlevel = |binding = |enchantments = {{ShowSpell...")
 
(remove Lam border and add update num, add vendor)
Line 1: Line 1:
{{FutureInformation|U45}}
{{Template:Consumable
{{Template:Consumable
|name = Alchemical Recipe: Curative Admixture: Cure Light Wounds
|name = Alchemical Recipe: Curative Admixture: Cure Light Wounds
Line 9: Line 8:
|description = Traces of arcane energy can be felt as you touch this page.
|description = Traces of arcane energy can be felt as you touch this page.
|droplocation =  
|droplocation =  
* {{VendorPurchase|Taniera Grisvill||House Cannith Enclave}}
|material =  
|material =  
|hardness =  
|hardness =  
Line 17: Line 17:
|weight = 0.10
|weight = 0.10
|basevalue = {{Price|2|5}}
|basevalue = {{Price|2|5}}
|update=45
|patchnotes=
}}
}}

Revision as of 15:46, 18 February 2020

Alchemical Recipe- Curative Admixture- Cure Light Wounds Icon.pngAlchemical Recipe: Curative Admixture: Cure Light Wounds
Unbound
Enchantments:
Spell Curative Admixture- Cure Light Wounds Icon.pngCurative Admixture: Cure Light Wounds
Target: Friend, Self, Directional, Undead Foe
Duration: Instantaneous
School: Conjuration (Admixture)(Healing)(Infusion)
Primer Element: Gildleaf
Infuse a Cure Light Wounds potion with magical energy, hurling it towards your target in an arc. The potions explodes in a small AOE that deals 1d6+2 plus 1 per caster level (maximum caster level 5) positive energy damage to nearby living allies and enemy undead.
Caster Level: 1
Traces of arcane energy can be felt as you touch this page.
Base Value: 2 Platinum 5 Gold0.10 lbs
Where To Find: