Difference between revisions of "Fey Energy Tap"

From DDO Compendium
Line 6: Line 6:
|activationcost=1 Hit Point
|activationcost=1 Hit Point
|link=
|link=
|benefitline='''Activate:''' A drop of blood lets you tap into the endless energy of the realm of the fey, giving yourself or an ally temporary spell points, 10% incorporeality, and a -2 penalty to Will saving throws while they last.
|benefitline='''Activate:''' All party members gain:
* Temporary Spell Points
* 10% Incorporeality
* -2 Will Save
* Lasts until Temporary Spell Points are Lost
|benefitbottomline=
|benefitbottomline=
|rank1benefit=
|rank1benefit=
* 1 use per rest
* 1 Use
|rank2benefit=
|rank2benefit=
* 3 uses per rest
* 3 Uses
|rank3benefit=
|rank3benefit=
* 5 uses per rest
* 5 Uses
|tree1name=Elf
|tree1name=Elf
|tree1icon=
|tree1icon=

Revision as of 01:05, 17 February 2022

Enhancement Fey Energy Tap Icon.png

Fey Energy Tap

Ranks: 3
Points (per rank): 1
Activation Cost: 1 Hit Point
Cooldown: 2 Minutes
Benefits:

Activate: All party members gain:
  • Temporary Spell Points
  • 10% Incorporeality
  • -2 Will Save
  • Lasts until Temporary Spell Points are Lost
Rank 1:
  • 1 Use
Rank 2:
  • 3 Uses
Rank 3:
  • 5 Uses
Requirements
Enhancement Fey Energy Tap Icon.png

Elf - Fey Energy Tap

  • 10 Points spent in Tree
  • Enchantment Lore
Enhancement Fey Energy Tap Icon.png

Morninglord - Fey Energy Tap

  • 10 Points spent in Tree
  • Enchantment Lore
Enhancement Fey Energy Tap Icon.png

Wood Elf - Fey Energy Tap

  • 10 Points spent in Tree
  • Enchantment Lore