Difference between revisions of "Template:RuneArm"
From DDO Compendium
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MNDeveloper (talk | contribs) |
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|type= | |type= | ||
|minlevel = | |minlevel = | ||
|absoluteminlevel = | |||
|binding = | |binding = | ||
|enchantments = | |enchantments = | ||
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|parameter3description = Enter the minimum level required for the rune arm, or leave blank if there is none. | |parameter3description = Enter the minimum level required for the rune arm, or leave blank if there is none. | ||
|parameter3values = | |parameter3values = | ||
|parameter4name = | |parameter4name = absoluteminlevel | ||
|parameter4description = | |parameter4description = Enter the minimum level required for the item if something is removed, or leave blank if there is none. | ||
|parameter4values = | |parameter4values = | ||
|parameter5name = binding | |||
|parameter5description = How is this rune arm bound - leave blank it is unbound. | |||
|parameter5values = | |||
* btc for Bound to Character | * btc for Bound to Character | ||
* bta for Bound to Account | * bta for Bound to Account | ||
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* btaoe for Bound to Account on Equip | * btaoe for Bound to Account on Equip | ||
* btaoa for Bound to Account on Acquire | * btaoa for Bound to Account on Acquire | ||
| | |parameter6name = enchantments | ||
| | |parameter6description = These are a bulleted list of templates (each on its own line starting with an asterisk) found in [[:Category:Item_Enchantment_Template|Enchantment Templates]]. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. | ||
|parameter6values = | |parameter6values = | ||
|parameter7name = | |parameter7name = description | ||
|parameter7description = | |parameter7description = Enter the description that is on the examine window at the bottom. | ||
|parameter7values = | |parameter7values = | ||
|parameter8name = | |parameter8name = droplocation | ||
|parameter8description = | |parameter8description = This specifies information on where this drops. Use [[Template:DropLocation]] to specify it. IF there is more than one, put each on its own line starting with an asterisk. | ||
|parameter8values = | |parameter8values = | ||
|parameter9name = | |parameter9name = material | ||
|parameter9description = Enter the | |parameter9description = Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). | ||
|parameter9values = | |parameter9values = | ||
| | |parameter10name = hardness | ||
| | |parameter10description = Enter the hardness shown in the examine window. | ||
| | |parameter10values = | ||
|parameter11name = | |parameter11name = durability | ||
|parameter11description = | |parameter11description = Enter the maximum durability value shown in the examine window. | ||
|parameter11values = | |parameter11values = | ||
|parameter12name = | |parameter12name = update | ||
|parameter12description = | |parameter12description = Which update was this item added to the game in. | ||
|parameter12values = | |parameter12values = | ||
|parameter13name = | |parameter13name = details | ||
|parameter13description = | |parameter13description = Enter any details that a player may need to know about this (i.e. if not working correctly, etc). | ||
|parameter13values = | |parameter13values = | ||
|parameter14name = upgradeable | |||
|parameter14description = If this rune arm is upgradeable, use [[Template:ItemUpgrade]]. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. | |||
|parameter14values = | |||
}} | }} | ||
</noinclude><includeonly> | </noinclude><includeonly> | ||
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<td> | <td> | ||
'''Feat Required:''' Artificer Rune Are Use!<br> | '''Feat Required:''' Artificer Rune Are Use!<br> | ||
{{#if: {{{minlevel|}}}|'''Minimum Level:''' {{{minlevel}}}<br>}}{{ItemBinding|{{{binding}}}}}<br> | {{#if: {{{minlevel|}}}|'''Minimum Level:''' {{{minlevel}}}<br>}}{{#if: {{{absoluteminlevel|}}}|'''Absolute Minimum Level:''' {{{absoluteminlevel}}}<br>}}{{ItemBinding|{{{binding}}}}}<br> | ||
'''Enchantments:''' | '''Enchantments:''' | ||
{{{enchantments|}}}{{ItemMaterialDR|{{{material}}}}} | {{{enchantments|}}}{{ItemMaterialDR|{{{material}}}}} |
Revision as of 19:45, 8 September 2018
{{Template:RuneArm |name = |type= |minlevel = |absoluteminlevel = |binding = |enchantments = |description = |droplocation = |material = |hardness = |durability = |update = |details = |upgradeable = }}
RuneArm[edit]
This template is used to render information about an rune arm. See Template:Weapon for weapons, Template:Armor for armor and Template:Shield for shields. Example of the Template in Use: Thought Spike.
Usage[edit]
Parameter Documentation | |
name | The name of the rune arm. |
type | Enter the type of item, for these it should be RuneArm |
minlevel | Enter the minimum level required for the rune arm, or leave blank if there is none. |
absoluteminlevel | Enter the minimum level required for the item if something is removed, or leave blank if there is none. |
binding | How is this rune arm bound - leave blank it is unbound. Possible Values:
|
enchantments | These are a bulleted list of templates (each on its own line starting with an asterisk) found in Enchantment Templates. If the enchantment is a one just for this item, just enter the information directly. The enchantment that is added because of the material (i.e. Flametouched Iron) is automatically added. |
description | Enter the description that is on the examine window at the bottom. |
droplocation | This specifies information on where this drops. Use Template:DropLocation to specify it. IF there is more than one, put each on its own line starting with an asterisk. |
material | Enter what the item is made from (i.e. Leather, Glass, Gem, Flametouched Iron). |
hardness | Enter the hardness shown in the examine window. |
durability | Enter the maximum durability value shown in the examine window. |
update | Which update was this item added to the game in. |
details | Enter any details that a player may need to know about this (i.e. if not working correctly, etc). |
upgradeable | If this rune arm is upgradeable, use Template:ItemUpgrade. If there is more than one (i.e. it is in the middle of a crafting chain), include multiple templates in a bulleted list. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.