Difference between revisions of "Force Arrows"

From DDO Compendium
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|tree1requirements={{EnhItemReq|Arcane Archer|Force Arrows|5|
|tree1requirements={{EnhItemReq|Arcane Archer|Force Arrows|5|
* Ranger 2}}
* Ranger 2}}
|tree2name=Arcane Archer (Racial)
|tree2icon=
|tree2requirements={{EnhItemReq|Arcane Archer (Racial)|Force Arrows|5|
* Class Level 2}}
}}
}}

Revision as of 17:08, 12 August 2018

Enhancement Force Arrows Icon.png

Force Arrows

Ranks: 3
Points (per rank): 2
Activation Cost: 20 Spell Points
Cooldown: 10 Seconds
Benefits:

Arcane Archer Imbue Toggle: You Imbue your arrows with magical force. Your arrows gain:
Rank 1:
  • On Hit: 1d4 force damage
  • Ghost Touch ability
Rank 2:
  • On Hit: 1d6 force damage
  • Ghost Touch ability
Rank 3:
  • On Hit: 1d4 force damage
  • Force Burst: On Critical: 1d10 to 3d10 force damage based on weapon critical multiplier.
  • Ghost Touch ability
Gaining additional Elemental Damage dice in the Arcane Archer tree increases Force Arrows (non-critical) dice. This damage also scales with Spell Power.
Requirements
Enhancement Force Arrows Icon.png

Arcane Archer - Force Arrows

  • 5 Points spent in Tree
  • Ranger 2
Enhancement Force Arrows Icon.png

Arcane Archer (Racial) - Force Arrows

  • 5 Points spent in Tree
  • Class Level 2