Difference between revisions of "+1 Starter Heavy Mace"

From DDO Compendium
Tag: Manual revert
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|damagetype = {{DamageType|Bludgeon|Magic}}
|damagetype = {{DamageType|Bludgeon|Magic}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  

Revision as of 19:50, 20 October 2023

+1 Starter Heavy Mace Icon.png

+1 Starter Heavy Mace
Heavy Mace
Simple Weapon Proficiency

Minimum Level: 2
Bound to Character on Acquire
Base DamageGreyQuestion.png: 5.78
Damage: 1d8+1
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Spellcasting Implement +3: Passive: +3 Implement bonus to Universal Spell Power.
  • +1 Enhancement Bonus: Weapons and Shields: +1 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +1 enhancement bonus to Armor Class.
  • Devotion +30: Passive: +30 Equipment bonus to Positive Spell Power.
  • Starter: Starter equipment cannot be traded, sold, or crafted.

Material: This item is made out of: Cloth
Hardness: 12 Durability: 80

A simple weapon comprised of a solid blunt head attached to a haft. A religious symbol appears to have been defaced on the head of the weapon.
Base Value: 2 Gold 8 lbs
+1 Starter Heavy Mace.png
Where To Find: The Voyage, End Reward