Difference between revisions of "Into the Deep"
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{{Template:Quest | {{Template:Quest | ||
|title = Into the Deep | |title = Into the Deep | ||
Line 32: | Line 31: | ||
* {{QuestObjective|OptionalCounted|Help the Drow escape|8}} | * {{QuestObjective|OptionalCounted|Help the Drow escape|8}} | ||
* {{QuestObjective|Optional|Venture to the pit and destroy the Demon}} | * {{QuestObjective|Optional|Venture to the pit and destroy the Demon}} | ||
|notes = First talk to [[Ravenwing]] in the village, then walk to the quest entrance and talk to Ta Prin.<br>This is one only | |notes = First talk to [[Ravenwing]] in the village, then walk to the quest entrance and talk to Ta Prin.<br>This is one only a few quests in the game that features under water combat. How it works: | ||
* You can use melee and ranged combat normally, but your attacks are | * You can use melee and ranged combat normally, but your attacks are slowed | ||
* Movement speed in the water takes some getting used to: you start moving quite slowly and accelerate up to almost normal speed. When you stop for fights, etc. you are reset to super slow until you get back up to speed. Jumping or running off a ledge also seems to reset your movement speed. | * Movement speed in the water takes some getting used to: you start moving quite slowly and accelerate up to almost normal speed. When you stop for fights, etc. you are reset to super slow until you get back up to speed. Jumping or running off a ledge also seems to reset your movement speed. | ||
* Spellcasting: | * Spellcasting: | ||
** Fire | ** Fire spells deal 80% of their normal damage | ||
** Lightning and Sonic spells deal | ** Lightning and Sonic spells deal 120% of their normal damage. | ||
** Other types of spells work normally. | ** Other types of spells work normally. | ||
|patchhistory = | |patchhistory = | ||
|bonusxp = {{QuestBonus|Kill| | |bonusxp = {{QuestBonus|Kill|34|67|100}}{{QuestBonus|Door|1}}{{QuestBonus|Breakable|37|48|59}} | ||
|walkthrough = | |walkthrough = | ||
|mapcount = | |mapcount = | ||
Line 67: | Line 64: | ||
|bestowed2 = | |bestowed2 = | ||
|puzzletitle = | |puzzletitle = | ||
|loot= | |||
* Epic versions: | |||
** [[Token of the Twelve]] | |||
** [[Fragment of a Token of the Twelve]] | |||
}} | }} |
Latest revision as of 12:14, 29 September 2023
The Deep Water sahuagin use this underwater base to stage incursions into the Red Fens.
OverviewRavenwing has sent you to se Ta Prin for some job to help the Sahuagin incursions. Turns out is also a Sahuagin, but a rebel. She informs you that the rebels want you to take out their High Priestess. The High Priestess has abandoned The Devourer and must die for the blasphemy. You have agreed to helper, but the base is underwater! |
Objectives
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Named Loot
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NotesFirst talk to Ravenwing in the village, then walk to the quest entrance and talk to Ta Prin.
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Bonus XP
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Monsters
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Pack: The Red Fens Arc: Red Fens |
Heroic Level: 9 Epic Level: 21 Bestowed by: Ta Prin |
Length: Long Takes Place in: The Sahuagin Stronghold Found in: House Kundarak Entrance in: The Red Fens |
Heroic XPCasual: 3,120Normal: 5,500 Hard: 5,800 Elite: 6,100 Reaper: 82.4 RXP per skull |
Epic XPCasual: 15,047Normal: 25,935 Hard: 26,790 Elite: 27,645 Reaper: 125.6 RXP per skull |
FavorPatron: House KundarakSolo/Casual: 2 Normal: 5 Hard: 10 Elite: 15 |
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Requires |
DDO > Questing > Quests > Quests by Adventure Pack > Quests Included with The Red Fens (Pack)
DDO > Questing > Quests > Quests by Difficulty > Epic Difficulty Quests
DDO > Questing > Quests > Quests by Difficulty > Heroic Difficulty Quests
DDO > Questing > Quests > Quests by Entrance Location > Quest with Entrance in The Red Fens
DDO > Questing > Quests > Quests by Level > Level 21 Quests
DDO > Questing > Quests > Quests by Level > Level 9 Quests
DDO > Questing > Quests > Quests by Location Bestowed > Quests Bestowed in House Kundarak
DDO > Questing > Quests > Quests by Update > Update 6 Quests
DDO > Questing > Quests > Quests without Traps
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