Missing

From DDO Compendium


Dozens of people have vanished mysteriously from this quiet neighborhood near the Harbor during the last few days.

Overview

People have been mysteriously disappearing from the Saltier District. A entrepid reporter, Godwick Spurge, is writing an article on this, and is asking your help to investigate the disappearences.

Objectives

  • Find the location of the mysterious warforged
  • Collect evidence on the mysterious warforged: 3 total
  • Gain entrance to the warforged's home
  • Kill Mister Smythe
  • (Optional) Speak with Burno Vass
  • (Optional) Apply the Mark of Madness to mad people: 8 total
  • (Optional) Return to Burno Vass and tell him you have marked the mad people
  • (Optional) Speak with Guard Prosser
  • (Optional) Find the Swiftfoot gang headquarters
  • (Optional) Return to Guard Prosser and tell him about the gang
  • (Optional) Slay the madman Burno Vass
  • (Optional) Slay the madman Guard Prosser
  • (Optional) Slay Pale Fire

Named Loot

Bonus XP

  • Aggression Bonus: 118 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 153 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 188 or more monsters killed (+25% Bonus)
  • Tamper Bonus: 1 or more traps disarmed (+10% Bonus)
  • Mischief Bonus: 35 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 46 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 56 or more breakables smashed (+15% Bonus)

Monsters

Pack: Harbinger of Madness
Arc: Harbinger of Madness

Flag for: In The Flesh
Missing Map.png
Heroic Level: 15


Bestowed by:  Godwick Spurge

Length: Long
Takes Place in: The Saltire District
Found in: The Harbor
Entrance in:  The Harbor

Heroic XP

Casual: 3,025
Normal: 5,258
Hard: 5,472
Elite: 5,687
Reaper: 50+54 per skull

Favor

Patron: The Free Agents
Solo/Casual: 3
Normal: 6
Hard: 12
Elite: 18

Known Traps

Blade traps in corridor to the Swiftfoot Headquarters in the far north
  On east wall before trap
Vertical blade trap in underwater swimming section
  On the west wall, north of the trap

Locks

Locked Door to Swiftfoot gang headquarters