Action Points (per rank): 1
- +4 Intelligence
- The Enhancement Bonus of your armor and your equipped weapon in your main hand are each increased by an additional +2, for a total of +3.
- You gain a +1 Competence Bonus Critical Multiplier with Crossbows, Bastard Swords, Dwarven Axes, Light Hammers, Warhammers, and Morningstarts.
- Your equipped weapon in your main hand is now a Spellcasting Implement, providing a +3 Implement Bonus to Universal Spell Power for every +1 of Enhancement Bonus on the weapon.