Action Points (per rank): 1
- Your equipped armor gains +1 to its Enhancement Bonus.
- Your equipped armor or docent grants you +5 Physical Resistance Rating and -10% Arcane Spell Failure.
- Artificer Infusions are not affected by Arcane Spell Failure, but this assists with scroll use.
- Your equipped rune arm grants you an additional +8 Universal Spell Power whit it is charged to Charge Tier 3, for a total of +24.