Activate: Perform a spinning melee attack:
- +50% Damage
- +10 to Critical Threat Range
- +3 to Critical Multiplier
- On Hit:
- Knock Down
- Slow by 50%
- +1d6 Force Damage per character level to all nearby enemies
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Rank 1: - Activation Cost: 25 Spell Points
- Cooldown: 1 Minute
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Rank 2: - Activation Cost: 20 Spell Points
- Cooldown: 45 Seconds
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Rank 3: - Activation Cost: 15 Spell Points
- Cooldown: 30 Seconds
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Force Damage Scales with Spell Power |