Difference between revisions of "Undead Augmentation I"

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m (MNDeveloper moved page Undead Autmentation I to Undead Augmentation I without leaving a redirect: Spelled Incorrectly)
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Revision as of 17:42, 1 September 2019

Enhancement Undead Augmentation Icon.png

Undead Autmentation I

Ranks: 1
Points (per rank): 1
Benefits: Passive:

  • +1 Spell Penetration
  • While in an Undead Shroud
    • You may breathe underwater


Enhance your Undead Forms (Select one):

  • Enhancement Undead Augmentation Icon.png Beacon of Enchantment:
    • +2 Enchantment DCs
  • Enhancement Undead Augmentation Icon.png Beacon of Necromancy:
    • +2 Necromancy DCs
  • Enhancement Undead Augmentation Icon.png Deathly Power:
    • +10 Negative Energy Spell Power
  • Enhancement Undead Augmentation Icon.png Deathly Resistance:
    • +15 Magical Resistance Rating
    • +2 to all Saving Throws
  • Enhancement Undead Augmentation Icon.png Deathly Tough:
    • +25 Hit Points
    • +5 Physical Resistance Rating
  • Enhancement Undead Augmentation Icon.png Ghost in the Wind:
    • +10% Incorporeal Miss chance
      • In Wraith Form this increases total to 20%
  • Enhancement Undead Augmentation Icon.png Haunting in the Dark:
    • +2 Assassinate DCs
    • +1 Sneak Attack Dice
  • Enhancement Undead Augmentation Icon.png Inflict Weariness:
    • Attacks inflict 1d8+1 points of Negative Energy damage to living targets
    • Vorpal Melee Hits cause Energy Train, inflicting 1 Negative Level on victims
  • Enhancement Undead Augmentation Icon.png Undead Chill:
    • +15% bonus to Cold Absorption
    • No longer take extra damage from Light
  • Enhancement Undead Augmentation Icon.png Undead Shock:
    • +15% bonus to Electric Absorption
    • No longer take extra damage from Light
  • Enhancement Undead Augmentation Icon.png Unhallowed Touch:
    • You gain Ghost Touch on all attacks
    • +5 Hide
    • +5 Move Silently
Requirements
Enhancement Undead Augmentation Icon.png

Pale Master - Undead Autmentation I

  • 10 Points spent in Tree
  • Wizard 6