Difference between revisions of "Time Stop"

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|description={{ColorText|epicmoment|Epic Moment}}: Enemies in a small area are Paralyzed and Helpless with no save for 10 seconds. They cannot die in this state, but if they are below 0 HP when they leave this state, they die quickly after the effect expires. Bosses and Raid Bosses in the area are instead considered Helpless for the purpose of damage for 10 seconds. 5 minute cooldown.
|description={{ColorText|epicmoment|Epic Moment}}: Enemies in a small area are Paralyzed and Helpless with no save for 10 seconds. They cannot die in this state, but if they are below 0 HP when they leave this state, they die quickly after the effect expires. Bosses and Raid Bosses in the area are instead made vulnerable, taking +100% more damage from all sources except bane for 10 seconds. 5 minute cooldown.
|benefitline=
|benefitline=
|rank1benefit={{ColorText|epicmoment|Epic Moment}}: Enemies in a small area are affected:
|rank1benefit={{ColorText|epicmoment|Epic Moment}}: Enemies in a small area are affected:
* Bosses and Raid Bosses
* Bosses and Raid Bosses
** Become Helpless
** +100% more damage from all sources
*** Excludes bane
** Lasts 10 seconds
** Lasts 10 seconds
* All others
* All others
** Become Paralyzed and Helpless
** Become Paralyzed and Helpless
** Can't die
** Can't die while paralyzed
** If they are below 0 Hit Points when time ends they die quickly
** If they are below 0 Hit Points when time ends they die quickly
** Lasts for 10 seconds
** Lasts for 10 seconds

Latest revision as of 13:59, 14 September 2023

Enhancement Time Stop Icon.png

Time Stop

Ranks: 1
Points (per rank): 1
Cooldown: 5 Minutes
Benefits: Epic Moment: Enemies in a small area are affected:

  • Bosses and Raid Bosses
    • +100% more damage from all sources
      • Excludes bane
    • Lasts 10 seconds
  • All others
    • Become Paralyzed and Helpless
    • Can't die while paralyzed
    • If they are below 0 Hit Points when time ends they die quickly
    • Lasts for 10 seconds

Description:
Epic Moment: Enemies in a small area are Paralyzed and Helpless with no save for 10 seconds. They cannot die in this state, but if they are below 0 HP when they leave this state, they die quickly after the effect expires. Bosses and Raid Bosses in the area are instead made vulnerable, taking +100% more damage from all sources except bane for 10 seconds. 5 minute cooldown.
Requirements
Enhancement Time Stop Icon.png

Magus of the Eclipse - Time Stop

  • 30 Points spent in Tree
  • Level 30