Difference between revisions of "Spring's Resurgence"

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(Created page with "{{EnhItem |name=Spring's Resurgence |ranks=3 |cost=1 |link= |benefitline=Fill an ally with the energy of spring. When that ally falls below 50% hit points, they and any other...")
 
 
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|cost=1
|cost=1
|link=
|link=
|benefitline=Fill an ally with the energy of spring. When that ally falls below 50% hit points, they and any other allies near them are healed by {{Dice||20|6}} positive energy and receive a +2 primal bonus to attack rolls.
|benefitline=Fill an ally with the energy of spring. When that ally falls below 50% hit points, they and any other allies near them gain:
|benefitbottomline=Lasts 5 minutes or until triggered.
* +{{Dice||20|6}} positive energy healing
* +2 primal bonus to attack rolls
|benefitbottomline=''Lasts 5 minutes or until triggered''
|rank1benefit=
|rank1benefit=
* 8 Spell Points
|rank1activationcost=8 Spell Points
* 8 second cooldown
|rank1cooldown=8 Seconds
|rank2benefit=
|rank2benefit=
* 6 Spell Points
|rank2activationcost=6 Spell Points
* 4 second cooldown
|rank2cooldown=4 Seconds
|rank3benefit=
|rank3benefit=
* 4 Spell Points
|rank3activationcost=4 Spell Points
* 2 second cooldown
|rank3cooldown=2 Seconds
|tree1name=Season's Herald
|tree1name=Season's Herald
|tree1icon=
|tree1icon=

Latest revision as of 15:54, 22 December 2021

Enhancement Spring's Resurgence Icon.png

Spring's Resurgence

Ranks: 3
Points (per rank): 1
Benefits:

Fill an ally with the energy of spring. When that ally falls below 50% hit points, they and any other allies near them gain:
  • +20d6 positive energy healing
  • +2 primal bonus to attack rolls
Rank 1:
  • Activation Cost: 8 Spell Points
  • Cooldown: 8 Seconds
Rank 2:
  • Activation Cost: 6 Spell Points
  • Cooldown: 4 Seconds
Rank 3:
  • Activation Cost: 4 Spell Points
  • Cooldown: 2 Seconds
Lasts 5 minutes or until triggered
Requirements
Enhancement Spring's Resurgence Icon.png

Season's Herald - Spring's Resurgence

  • 20 Points spent in Tree
  • Druid 4