Difference between revisions of "Slayer of Evil II"
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* +2 to attack evil creatures | * Your Slayer of Evil now grants: | ||
* {{Dice||2|6}} additional light damage | ** +2 to attack evil creatures | ||
** Scales with | ** {{Dice||2|6}} additional light damage | ||
*** Scales with 200% Melee or Ranged Power (whichever is higher) | |||
* You now resist evil influences particularly well gaining | * You now resist evil influences particularly well gaining | ||
** +2 bonus to saves against spells and effects produced by evil creatures | ** +2 bonus to saves against spells and effects produced by evil creatures | ||
* Your weapons gain the Ghost Touch effect | * Your weapons gain the Ghost Touch effect | ||
* Your Remove Disease Gains: | |||
** +4 Charges | |||
** Applies Greater Restoration effect to your target | |||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= |
Revision as of 22:47, 16 February 2020
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