Difference between revisions of "Slayer of Evil II"
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|description=Your Slayer of Evil now grants +2 to attack evil creatures. +1 bonus {{ColorText|Imbue|Imbue}} Dice. You now resist evil influences particularly well, gaining a +2 bonus to saves against spells and effects produced by evil creatures. Your weapons gain the Ghost Touch effect. | |||
In addition, you gain +4 Remove Disease charges and your Remove Disease also applies a Greater Restoration effect on your target. | |||
|benefitline= | |benefitline= | ||
|rank1benefit= | |rank1benefit= | ||
* | * When attacking evil creatures, Slayer of Evil is updated to: | ||
* | ** +2 Attack | ||
** | * When attacked by evil creatures: | ||
* | ** +2 bonus to saves against spells | ||
** +2 bonus to saves against | ** +2 bonus to saves against effects | ||
* | * Weapons gain [[Ghost Touch]] | ||
* +1 {{ColorText|Imbue|Imbue}} Dice | |||
* [[Remove Disease (Feat)|Remove Disease]] gains: | |||
** +4 Charges | |||
** Applies Greater Restoration at the same time | |||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= |
Latest revision as of 21:16, 11 November 2022
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