Difference between revisions of "Improved Elemental Arrows (Racial AA)"
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Select way to improve your Elemental Arrows | Select way to improve your Elemental Arrows | ||
* {{IconImage|Enhancement Elemental Damage}} '''Elemental Damage:''' Your | * {{IconImage|Enhancement Elemental Damage}} '''Elemental Damage:''' +2 damage dice with Elemental Arrows (Corrosive, Frost, Shock, Flaming, Force) | ||
* | ** +5 Universal Spell Power | ||
* {{IconImage|Enhancement Elemental Damage}} '''Improved Elemental Arrows:''' Your Elemental Arrows imbues gain: | |||
* | ** On Critical: {{Dice||1|10}} to {{dice||3|10}} elemental damage based on critical multiplier. | ||
* The imbues also gain an additional effect based on the type of arrow: | |||
** '''Corrosive Arrows:''' Your arrows gain the Destruction ability | |||
*** On Damage: Target receives a -1 AC and -1% Fortification for the next 20 seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. This effect can be stacked up to 15 times. | |||
** Flaming Arrows:''' Your arrows gain On Critical Hit: Target gains 1 stack of Burning | |||
*** Burning: Target takes {{Dice||1|6}} fire damage very 2 seconds for 6 seconds. This effect can stack 20 times, and loses one stack on expiration | |||
** '''Frost Arrows:''' Your arrows gain On Critical Hit: Targets gains 1 stack of Lethargy | |||
*** Lethargy: Target has -1 to all Saving Throws, Non-bosses also move and attack 5% slower. This effect stacks up to 5 times | |||
** '''Shock Arrows:''' Your arrows gain On Critical Hit: Vulnerable | |||
*** Vulnerable: Target takes 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration | |||
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Revision as of 03:00, 16 July 2018
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