Ranks: 1 Points (per rank): 2 Activation Cost: 25 Spell Points Cooldown: 1 Minute Benefits:
- Target takes 500 Cold Damage
- Fortitude DC: 10 + Sorcerer Level + Higher of Constitution or Charisma Modifier + Evocation Bonus save for Half Damage
- Encase Target in Ice:
- Reflex Save negates
- Target gets additional Saves to escape
- Ice creatures are Immune
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