Difference between revisions of "Eternal Defender"

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|cost=1
|cost=1
|cooldown=3 Seconds
|cooldown=3 Seconds
|description=Passive: You gain +2 Charisma, +2 Constitution, +10 to Physical and Magical Resistance Rating, +100% Melee Threat, and your range of unconsciousness extends by 250 hitpoints. Toggle: While Eternal Defender is active, if you drop below 0 hit points but are not killed, two uses of Turn Undead are immediately expended and you receive a reactive heal for 250 points of Positive Energy Healing.
|benefitline=
|benefitline=
|rank1benefit=
|rank1benefit=
* '''Toggle:''' While Eternal Defender is active, if you drop below 0 hit points but are not killed:
* '''Toggle:''' If you drop below 0 hit points but are not killed:
** Two uses of Turn Undead are immediately expanded and you receive a reactive heal for 250 points of Positive Energy healing
** Expend Two uses of Turn Undead  
*** +250 points of Positive Energy healing
* '''Passive:'''
* '''Passive:'''
** +2 Charisma
** +2 Charisma
** +2 Constitution
** +2 Constitution
** +10 Physical and Magical Resistance Rating
** +2% {{EnhItemEnchantment|Fortification}}
** Your range of unconsciousness extends by 40
** +10 Physical Resistance Rating
** +10 Magical Resistance Rating
** +100% Melee Threat
** +250 Unconsciousness Range
|tree1name=Sacred Defender
|tree1name=Sacred Defender
|tree1icon=
|tree1icon=

Latest revision as of 14:54, 27 May 2022

Enhancement Eternal Defender Icon.png

Eternal Defender

Ranks: 1
Points (per rank): 1
Cooldown: 3 Seconds
Benefits:

  • Toggle: If you drop below 0 hit points but are not killed:
    • Expend Two uses of Turn Undead
      • +250 points of Positive Energy healing
  • Passive:
    • +2 Charisma
    • +2 Constitution
    • +2% Fortification
    • +10 Physical Resistance Rating
    • +10 Magical Resistance Rating
    • +100% Melee Threat
    • +250 Unconsciousness Range

Description:
Passive: You gain +2 Charisma, +2 Constitution, +10 to Physical and Magical Resistance Rating, +100% Melee Threat, and your range of unconsciousness extends by 250 hitpoints. Toggle: While Eternal Defender is active, if you drop below 0 hit points but are not killed, two uses of Turn Undead are immediately expended and you receive a reactive heal for 250 points of Positive Energy Healing.
Requirements
Enhancement Eternal Defender Icon.png

Sacred Defender - Eternal Defender

  • 40 Points spent in Tree
  • Glorious Stand
  • Paladin 20