Difference between revisions of "Eternal Defender"
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|cost=1 | |cost=1 | ||
|cooldown=3 Seconds | |cooldown=3 Seconds | ||
|description=Passive: You gain +2 Charisma, +2 Constitution, +10 to Physical and Magical Resistance Rating, +100% Melee Threat, and your range of unconsciousness extends by 250 hitpoints. Toggle: While Eternal Defender is active, if you drop below 0 hit points but are not killed, two uses of Turn Undead are immediately expended and you receive a reactive heal for 250 points of Positive Energy Healing. | |||
|benefitline= | |benefitline= | ||
|rank1benefit= | |rank1benefit= | ||
* '''Toggle:''' | * '''Toggle:''' If you drop below 0 hit points but are not killed: | ||
** Two uses of Turn Undead | ** Expend Two uses of Turn Undead | ||
*** +250 points of Positive Energy healing | |||
* '''Passive:''' | * '''Passive:''' | ||
** +2 Charisma | ** +2 Charisma | ||
** +2 Constitution | ** +2 Constitution | ||
** +10 Physical | ** +2% {{EnhItemEnchantment|Fortification}} | ||
** | ** +10 Physical Resistance Rating | ||
** +10 Magical Resistance Rating | |||
** +100% Melee Threat | |||
** +250 Unconsciousness Range | |||
|tree1name=Sacred Defender | |tree1name=Sacred Defender | ||
|tree1icon= | |tree1icon= |
Latest revision as of 14:54, 27 May 2022
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