Epic Templar's Bastion

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Heavy Armor 2 Icon.png Epic Templar's Bastion
Medium Armor
Medium Armor Proficiency
Minimum Level: 20
Bound to Character on Acquire
Armor Bonus: +26
Max Dex Bonus: 3
Armor Check Penalty: -2
Spell Failure: 25%
Enchantments: 
  • +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class.
  • DR 5/Evil: Reduces all non-evil physical damage by 5.
  • Spell Resistance +30: +30 Enhancement bonus to Spell Resistance.
  • Light Guard: When hit or missed in Melee: Deals 1d6 Light damage to your attacker.
  • Radiance Guard: This item is imbued with a brilliant, radiant power. When the wearer of this item is successfully attacked in melee, the attacker has a chance of being hit by 4d6 points of light damage and has a chance of being blinded.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.

Material: This item is made out of: Mithral
Hardness: 27 Durability: 270

Description: Templars of the Silver Flame wear these resilient suits of armor, said to be blessed by Tira Miron, to protect themselves from weapon blows and harmful magic alike.
Base Value: 9,050 Platinum 25 lbs
Templar's Bastion.png
Where To Find: Only available via crafting
Upgradeable: 
Upgraded From
Templar's Bastion