Difference between revisions of "Diversion (Enhancement)"

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|rank1benefit= '''Ki Activate:''' Gain:
|rank1benefit= '''Ki Activate:'''  
* Invisibility
* Gain:
* A dummy is created that gains agro
** Invisibility
* +5 Sneak Attack Dice
** A dummy is created that gains agro
** Lasts for 20 Seconds
* For 20 seconds, gain:
** +5 Sneak Attack Dice
** +5 Assassinate DCs
 
 
'''Passive:''' While Centered and not wielding Handwraps or a Quarterstaff:
* +1 Competence Bonus to Critical Multiplier
|rank2benefit=
|rank2benefit=
|rank3benefit=
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Latest revision as of 13:08, 14 September 2023

Enhancement Diversion Icon.png

Diversion

Ranks: 1
Points (per rank): 1
Activation Cost: 50 Ki
Cooldown: 3 Minutes
Benefits: Ki Activate:

  • Gain:
    • Invisibility
    • A dummy is created that gains agro
  • For 20 seconds, gain:
    • +5 Sneak Attack Dice
    • +5 Assassinate DCs


Passive: While Centered and not wielding Handwraps or a Quarterstaff:

  • +1 Competence Bonus to Critical Multiplier

Description:
Ki Activate: You turn yourself invisible and create a dummy that attracts the attention of nearby enemies. For the next 20 seconds, gain +5 Sneak Attack Dice.
Requirements
Enhancement Diversion Icon.png

Ninja Spy - Diversion

  • 30 Points spent in Tree
  • Poisoned Darts
  • Monk 18