Activate: The ground you stand on is consecrated.
- Evil creatures standing on consecrated ground are burnt every three seconds and taking 1d6 damage per character level.
- This damage is half Fire, half Good.
- Lasts 15 Seconds
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Rank 1: - Activation Cost: 50 Spell Points
- Cooldown: 30 Seconds
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Rank 2: - Activation Cost: 40 Spell Points
- Cooldown: 25 Seconds
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Rank 3: - Activation Cost: 30 Spell Points
- Cooldown: 20 Seconds
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Both the Fire and Good damage from this ability benefit from Fire Spell Power |