Difference between revisions of "Champion of Good"
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|description=You gain+4 Charisma and | |description=You gain +4 Charisma and 10 Melee and Ranged Power. The save bonuses vs. Fear and Enchantments granted by Courage of Heaven are increased by an additional +2. Any weapon you wield is considered Good aligned for purposes of bypassing damage reduction. +1 bonus {{ColorText|Imbue|Imbue}} Dice. | ||
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** +10 Melee Power | ** +10 Melee Power | ||
** +10 Ranged Power | ** +10 Ranged Power | ||
** +1 {{ColorText|Imbue|Imbue}} Dice | |||
** When wielding a weapon: | ** When wielding a weapon: | ||
*** It becomes Good aligned for purposes of bypassing damage reduction | *** It becomes Good aligned for purposes of bypassing damage reduction | ||
* Courage of Heaven is updated to: | * Courage of Heaven is updated to: | ||
** Additional +2 Saves vs Fear and Enchantment | ** Additional +2 Saves vs Fear and Enchantment | ||
* [[Aura of Courage]] now grants: | * [[Aura of Courage]] now grants: | ||
** +3% Sacred Bonus to Melee and Ranged Damage | ** +3% Sacred Bonus to Melee and Ranged Damage |
Latest revision as of 21:23, 11 November 2022
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