Breaking the Bank

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The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U42 goes live.
Breaking the Bank Icon.png Breaking the Bank
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 15
Bound to Account on Acquire
Enchantments:
  • File:Spell Money Shot Icon.png Spell Not Defined - Money Shot

    Charge Tier 1: 4 to 10 + 1 to 2 per Artificer Level

    Charge Tier 2: 5 to 15 + 1 to 4 per Artificer Level
    Charge Tier 3: 6 to 20 + 1 to 6 per Artificer Level
    Charge Tier 4: 7 to 25 + 1 to 8 per Artificer Level
    Charge Tier 5: 8 to 30 + 1 to 10 per Artificer Level

    • Maximum Charge Tier: III: The maximum charge tier of this Rune Arm is Tier III.
    • Rune Arm Imbue: Fire II: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d4 fire damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
    • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
      Augment
      Augment Bag Icon.png
      Binding: Unbound
      Augment Type:
      Slotted Effect: 


Material: This item is made out of: Force
Hardness: 25 Durability: 265

Description: It's made of... solid gold? What?
Base Value: 6,000 Platinum 1 Gold0.25 lbs
Breaking the Bank.png