Artificer

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{{Template:Class |name = Artificer |alignment= |hitdice=d6 |ddopoints=995 |favorunlock=House Cannith - 150 favor |skillinfo= Creation: (4 + Intelligence Modifier) x 4
Leveling: 4 + Intelligence Modifier

Concentration
Disable Device
Haggle
Open Lock
Repair
Search
Spellcraft
Spot
Use Magic Device
|proficiencies=Simple Weapons
Martial Weapons (Light Hammer, Warhammer)
Exotic Weapons (Great Crossbow, Repeating Light Crossbow and Repeating Heavy Crossbow)
Shields (except tower shields)
|enhancementtree1=Arcanotechnician |enhancementtree2=Battle Engineer |enhancementtree3=Renegade Mastermaker |overview=The Artificer is a master of the arts of magic and creation, able to craft from the most worn out metal a magical item of power. They wield these constructive energies with a masterful grace and their art is one that has been passed down through many years of creation. |advancement=

  +10
ArtificerSpell Information
LevelBase Attack BonusFort SaveReflex SaveWill SaveAutograntedArtificer KnowledgeArtificer Craft MasterySpell Points1st2nd3rd4th5th6th
1 ++0/+0 ++0 ++2 +Scrolls +1 Arcane Lore, Magical Training, Artificer Construct Mastery, Artificer Knowledge (Scrolls), Inscribe Artificer Scroll, Rapid Reload, Revive Iron Defender, Spontaneous Casting, Trapfinding, Unleash Iron Defender
20 ++15/+15/+20/+25 ++6 ++12 Artificer Craft Mastery, Bonus Feat

|spellinfo=

  • A artificer must choose and prepare their spells ahead of time.
  • To inscribe, prepare, or cast a spell, the artificer must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an artificer’s spell is 10 + the spell level + the artificer’s Intelligence modifier.
  • Like other spellcasters, an artificer has a limited number of spell points and spell slots.
  • Unlike a bard or sorcerer, an artificer may know any number of spells. They must choose and prepare their spells ahead of time by resting at a rest shrine or being in a tavern. While resting an Artificer should decide which spells to prepare.

|notes = |bonusfeatinfo=Artificers can select bonus feats at levels 4, 8, 12, 16, and 20 from the following list: |otherinfo=

Homunculus
Homunculus are the iron defenders that players can summon.
  • Iron Defender
  • Homunculus enhancements

They can equip:

  • Companion Collars
  • Docents for Iron Defenders