Difference between revisions of "A Study in Sable"

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* {{QuestMonster|Animated Object|Animated Morningstar}}
* {{QuestMonster|Animated Object|Animated Morningstar}}
* {{QuestMonster|Animated Object|Animated Weapon}}
* {{QuestMonster|Demon|Summoned Dretch}}
* {{QuestMonster|Demon|Summoned Dretch}}
* {{QuestMonster|Gargoyle|Guardian Gargoyle}}
* {{QuestMonster|Gargoyle|Guardian Gargoyle}}

Revision as of 01:15, 21 April 2020


Sir Ebermund was savagely attacked while visiting Sable Manor, ancestral home of Lord Sable. It's up to you to discover who or what is behind the assault.

Overview

Winne Harker is all in a panic. It seams that Sir Ebermund Harker was attacked in the Sable Manor on the first night of his visit. The Purple Dragon Knights need someone to investigate the issue before more people are attacked.

Objectives

  • Speak with Sir Ebermund
  • Try to determine the vampire's current thrall: 4 total
  • Explore the hedge maze
  • Explore the wine cellar
  • Explore the attic
  • Explore the west chambers
  • (Optional) Save one of the guests
  • (Optional) Save two of the guests
  • (Optional) Save three of the guests
  • (Optional) Save all four of the guests
  • (Optional) Defeat Willem the Werewolf
  • (Optional) Defeat Wollstonecraft the Flesh Golem
  • (Optional) Read all of Lucille's journals

Named Loot

Bonus XP

  • Neutralization Bonus: 3 or more traps disarmed (+20% Bonus)
  • Observance Bonus: 1 or more secret doors discovered (+8% Bonus)
  • Mischief Bonus: 40 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 51 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 63 or more breakables smashed (+15% Bonus)

Monsters

Free To Play
Epic Level: 26
Bestowed by:  Winne Harker
Length: Long
Takes Place in: Sable Manor
Found in: Eveningstar
Entrance in:  Eveningstar

Epic XP

Casual: 13,194
Normal: 22,629
Hard: 23,267
Elite: 23,905
Reaper: 143.6 RXP per skull

Favor

Patron: Purple Dragon Knights
Solo/Casual: 4
Normal: 9
Hard: 18
Elite: 27
A Study in Sable Map.png

Known Traps

Pressure plates on the roof near the Wollstonecraft optional
  Pressure plates themself
Spell ward in the cellar
  The spell ward itself
Explosion effects when Dretch's appear