{{Template:Class
|name = Artificer
|alignment=
|hitdice=d6
|ddopoints=995
|favorunlock=House Cannith - 150 favor
|skillinfo=
Creation: (4 + Intelligence Modifier) x 4
Leveling: 4 + Intelligence Modifier
Concentration
Disable Device
Haggle
Open Lock
Repair
Search
Spellcraft
Spot
Use Magic Device
|proficiencies=Simple Weapons
Martial Weapons (Light Hammer, Warhammer)
Exotic Weapons (Great Crossbow, Repeating Light Crossbow and Repeating Heavy Crossbow)
Light Armor
Medium Armor
Shields (except tower shields)
|enhancementtree1=Arcanotechnician
|enhancementtree2=Battle Engineer
|enhancementtree3=Renegade Mastermaker
|overview=
The Artificer is a master of the arts of magic and creation, able to craft from the most worn out metal a magical item of power. Combining magic with weapon technology and skill, artificers can attack their enemies in multiple ways, summon pets for support, and can also spot and disable traps.
Artificers use a mix of arcane magic and technology to augment items and blast foes. Wielding rapid-fire crossbows and magical 'rune arms', they have a fighting style unlike any other class.
Having less spell points than wizards and sorcerers, artificers must rely on their weapons more in battle. To achieve this, they learn how to use multiple types of crossbow and special rune arms, magic items that can charge up and shoot enemies with elemental bolts of energy.
They also have pets to aid them in battle that advance and grow with them and can be fitted with special equipment to improve their abilities.
|advancement=
+4 +5 +6 +7 +8 +9 +10Spells listed as X+2 refer to the inflict wounds and repair wounds spells that are automatically granted
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