Spectral Great Axe (ML 12)

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Spectral Great Axe Icon.png

Spectral Great Axe
Great Axe
Martial Weapon Proficiency

Minimum Level: 12
Bound to Account on Acquire
Base DamageGreyQuestion.png: 18.70
Damage: 2d12+4
Damage Types: Slash, Magic
Critical Roll: 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Ghostbane III: On Hit: 3d10 Bane Damage vs. Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Evil Outsider Bane 3: This weapon deals 3d10 Bane damage against Evil Outsider.
  • Vorpal: Passive: +0.5[W] damage dice.
    On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are Instantly Slain. If your target has above 1000 Hit Points, they take 100 damage.
  • Crushing 7: This weapon deals 7d6 Force Damage on Critical Hit.
[[Category:Items made of {{{material}}}]]

Material: This item is made out of: [[Material Type#{{{material}}}|{{{material}}}]]

Spectral Great Axe.png

|description = The residual power left behind as thousands of Spectral Dragon Scales crumbled to dust formed this ethereal weapons. |droplocation =Only available via crafting |material = Force |hardness = 17 |durability = 170 |update = 43 |details =

|upgradeable =

Upgraded From
ML 8
Removed

|Talk to Joe Candymaker under the wares options during Night Revels|ML 16|

  • Darkest Chocolate Icon.png 100x Darkest Chocolate
  • Shadowy Caramel Icon.png 20x Shadowy Caramel
  • Black Apple Icon.png 40x Black Apple|
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Ghostbane IV: On Hit: 4d10 Bane Damage vs. Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Evil Outsider Bane 4: This weapon deals 4d10 Bane damage against Evil Outsider.
  • Improved Vorpal: Passive: +0.5[W] damage dice.
    On Vorpal Hit: If your target has fewer than 1500 Hit Points, they are Instantly Slain. If your target has above 1500 Hit Points, they take 150 damage.
  • Crushing 9: This weapon deals 9d6 Force Damage on Critical Hit.}}

|restriction = |sentientexcluded = |icon = |image = |bug = |replaced = |weight = 12 |basevalue = 4,820 Platinum }}