Flame Sphere

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Orb 1 Icon.pngFlame Sphere
Orb
Magical Training
Minimum Level: 10
Bound to Account on Acquire

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Fire
Critical Roll: 20 / x2
Attack Mod: INT
Damage Mod: CHA
Enchantments:
  • Spellcasting Implement +10: Passive: +10 Implement bonus to Universal Spell Power.
  • +4 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +4 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Combustion +77: Passive: +77 Equipment bonus to Fire Spell Power.
  • Mystic Diversion +9%: +9% Enhancement bonus to Decreased threat generated by spell damage.
  • Insightful Mystic Diversion +4%: +4% Insight bonus to Decreased threat generated by spell damage.
  • Insightful Combustion +38: Passive: +38 Insight bonus to Fire Spell Power.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Gem
Hardness: 30 Durability: 165
Description: The elements beckon.
Base Value: 4,302 Platinum3 lbs
Where To Find: The Newcomers (Heroic), End Chest