Ranks: 1 Points (per rank): 1 Activation Cost: 50 Spell Points Cooldown: 3 Seconds Benefits:
Activate: Transform into an Air Elemental
While in elemental form, gain:
- +100% Fortification
- +10 Racial bonus to Electrical Resistance
- +20 Physical Resistance Rating
- +3% Dodge chance
- -10 Acid Resistance
- Spells cost an additional 10% Spell Points to cast
- When Casting an Air Spell:
- +1 Caster Level
- +1 Maximum Caster Level
- When Casting an Electric, or Sonic Spell:
- +1 Caster Level
- +1 Maximum Caster Level
- +20 Spell Power
- +2% Spell Critical Chance
- When Casting an a Water, Earth or Fire Spell:
- -3 Caster Level
- -3 Maximum Caster Level
- For Warforged:
- No longer considered a Living Construct
- Immune to Repair spells
- Can be healed by Positive Energy spells
Passive:
- +2 Charisma
- +10 Electric Spell Power
- +10 Sonic Spell Power
- -10 Acid Spell Power
- When Casting an Electric, Sonic, or Air Spell:
- +1 Caster Level
- +1 Maximum Caster Level
- When Casting an Acid or Earth Spell:
- On Hit with an Electric Spell to an enemy immune to Electric Damage:
- They become vulnerable for the next strike
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