Necromancy IV: Enervation

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Enhancement Enervation SLA Icon.png

Necromancy IV: Enervation

Ranks: 1
Points (per rank): 1
Benefits:
Spell Enervation Icon.pngSpell-Like Ability:
Enervation
Metamagic: Quicken
Cooldown: 6 Seconds
Activation Cost: 10 Spell Points

A black ray of crackling negative energy suppresses the life force of any living creature it strikes, giving an enemen 1 to 4 negative levels. If the target has as many negative levels as its hit dice or levels, it dies. Each negative level gives a creature a -2 penalty on attack rolls, saves, skill checks, ability checks, and effective level. Negative levels stacks. As a ray this spell has double range.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Selection option for: Archmage Specialization IV
Requirements
  • 20 Points spent
  • Necromancy III: Halt Undead
  • Archmage Specialization III
  • Wizard 12