Ranks: 1 Points (per rank): 1 Benefits:
- Stance: You gain 1% Doublestrike and Doubleshot as well as +1 to the Enhancement Bonus of the weapon in your main hand. Swashbuckling requires wielding a Finesseable or Thrown weapon in your main hand, wielding a Buckler or nothing in your off hand, and wearing Light Armor or no armor.
- Druids cannot Swashbuckle while in animal forms.
- For Warforged and Bladeforged, you must be using either the Composite or Mithral Body feats.
- In addition, while Swashbuckling, the following weapons receive Competence bonuses to their critical profiles:
- Dagger, Shortsword, Throwing Dagger: +1 Threat Range, +1 Multiplier
- Light Mace, Light Hammer, Kama, Sickle, Dart, Shuriken, Throwing Axe, Throwing Hammer: +2 Threat Range, +1 Multiplier
- Kukri, Rapier: +1 Multiplier
- Handaxe: +2 Threat Range
- Light Pick: +1 Threat Range
If you have the Improved Critical feat for the weapon you are using, the Threat Range bonuses listed here are doubled.
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