Breaking the Bank

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The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when U42 goes live.
Breaking the Bank Icon.png Breaking the Bank
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 15
Bound to Account on Acquire
Enchantments:
  • File:Spell Money Shot Icon.png Spell Not Defined - Money Shot

    Charge Tier 1: 4 to 10 + 1 to 2 per Artificer Level

    Charge Tier 2: 5 to 15 + 1 to 4 per Artificer Level
    Charge Tier 3: 6 to 20 + 1 to 6 per Artificer Level
    Charge Tier 4: 7 to 25 + 1 to 8 per Artificer Level
    Charge Tier 5: 8 to 30 + 1 to 10 per Artificer Level

    • Maximum Charge Tier: III: The maximum charge tier of this Rune Arm is Tier III.
    • Rune Arm Imbue: Fire II: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d4 fire damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
    • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
      Augment
      Augment Bag Icon.png
      Binding: Unbound
      Augment Type:
      Slotted Effect: 


Material: This item is made out of: Force
Hardness: 25 Durability: 265

Description: It's made of... solid gold? What?
Base Value: 6,000 Platinum 1 Gold0.25 lbs
Breaking the Bank.png