The Zulkir's Plan

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Thanks to protective magic, this many-spired castle still looks like the beautiful Elven stronghold it once was. Yet now Castle Cormanthor has become the Red Wizards of Thay's main base in the ruins.

Overview

Time to take on the Red Wizards, before they can move on the Elves. Verzan says that the Red Wizards are based at Castle Cormanthor, and need to go there, and have Ildrannath make his move. Then you are supposed to go ans smash Orgul's phylactery.

Objectives

  • Destroy the Lich leading the Red Wizards.
  • Follow Ildrannath to the Upper Courtyard.
  • Speak with Ildrannath in the Tower of Rule.
  • Search the castle for the three crests.: 3 total
  • (Optional) Slay Experiment One
  • (Optional) Slay Experiment Two
  • Place the crests into the sockets behind the thrones.
  • Hunt for the Lich in the Catacombs.
  • Search the catacombs for the two crests.: 2 total
  • (Optional) Slay Borgo the Scrounger
  • Slay Experiment Three
  • Slay Droic Orgul

Named Loot

Bonus XP

  • Aggression Bonus: 34 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 67 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 100 or more monsters killed (+25% Bonus)
  • Perception Bonus: 2 or more secret doors discovered (+10% Bonus)
  • Mischief Bonus: 12 or more breakables smashed (+8% Bonus)

Monsters

Pack: Magic of Myth Drannor
Arc: Magic of Myth Drannor Part Two
Heroic Level: 13
Legendary Level: 35
Bestowed by:  Verzan Nuovis
Length: Long
Takes Place in: Castle Cormanthor
Found in: Outskirts of Myth Drannor
Entrance in:  The Ruins of Myth Drannor

Heroic XP

Casual: 3,839
Normal: 6,700
Hard: 7,000
Elite: 7,300
Reaper: 96.8 RXP per skull

Legendary XP

Casual: 22,230
Normal: 37,905
Hard: 38,760
Elite: 39,615
Reaper: 352 RXP per skull
The Zulkir's Plan Map.png

Sagas

Heroic Myth Drannor Saga
Legendary Myth Drannor Saga

Known Traps

Floor Spikes inside collapsible floor in the Staff Quarters
  Bottom of stairs on the south wall before the trap