Orb of Electricity

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Revision as of 02:50, 10 November 2019 by MNDeveloper (talk | contribs)
The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U44 goes live.
Orb 1 Icon.pngOrb of Electricity
Orb
Magical Training
Minimum Level: 21
Bound to Account on Acquire

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 2.75
Damage: 1d4
Damage Types: Force
Critical Roll: 19 - 20 / x2
Attack Mod: INT
Damage Mod: CHA
Enchantments:
  • Spellcasting Implement +21: Passive: +21 Implement bonus to Universal Spell Power.
  • +6 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +6 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Lightning Lore +17%: Passive: Your Electric spells gain a +17% Equipment bonus to their chance to Critical Hit.
  • Magnetism +115: Passive: +115 Equipment bonus to Electric Spell Power.
  • Insightful Magnetism +57: Passive: +57 Insight bonus to Electric Spell Power.
  • Quality Magical Sheltering +6: Passive: +6 Quality bonus to Magical Resistance Rating.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Fire
Hardness: 41 Durability: 275
Description: This orb of coalesced magic is made entirely out of pure electricity.
Base Value: 8,500 Platinum3 lbs
Orb of Electricity.png