Ranks: 1 Points (per rank): 1 Activation Cost: 50 Spell Points Cooldown: 3 Seconds Benefits:
Activate this ability to transform into an Air Elemental.
- While in elemental form, you gain:
- +100% fortification
- +20 Electric, and Sonic Spell Power
- +2% Electric and Sonic Spell Critical Chance
- +1 bonus to Caster Level for Air, Electrical, and Sonic Spells
- +1 bonus to Maximum Caster Level for Air, Electrical, and Sonic Spells
- -3 penalty to Caster Level for Water, Earth and Fire Spells
- -3 penalty to Maximum Caster Level for Water, Earth and Fire Spells
- +10 Racial bonus to Electrical Resistance
- +20 Physical Resistance Rating
- +3% Dodge chance
- -10 penalty to Acid Resistance
- Spells cost an additional 10% Spell Points to cast
- If you are a Warforged, you are no longer considered a Living Construct, and so are immune to Repair spells, but can be healed normally by Positive Energy spells.
- Passive even while not in elemental form:
- +2 Charisma
- +10 Electric and Sonic Spell Power
- +1 Caster Level when casting Electric, Sonic, and Air spells
- +1 Maximum Caster Level when casting Electric, Sonic, and Air spells
- -10 Acid Spell Power
- -1 Caster Level when casting Acid or Earth spells
When you Electric Spells strike a creature that is resistant or immune to that damage type they will become vulnerable for the next strike.
|