Ranks: 1 Points (per rank): 1 Benefits:
Select one of four toggles that modify your Touch of Despair finisher. Each tier taken can select a different toggle.
- Impending Doom: If the enemy affected by your Touch of Despair dies within the next 30 seconds, you gain 25 Ki and 25 temporary hit points.
- Enemies immune to your Touch of Despair cannot be Doomed.
- Poison Exploit: On a failed saving throw, your Touch of Despair finisher purges an enemy of Ninja Poison, dealing 1d10+10 poison damage per stack of Ninja Poison removed.
- Poisoned Soul: On a failed saving throw, your Touch of Despair finisher also causes your opponent to gain a stack of Ninja Poison every 6 seconds for 30 seconds.
- Wave of Despair: Your Touch of Despair finisher also causes all nearby enemies to suffer one negative level.
- Passive: +1 to Hit and Damage while Centered, does not apply to Handwraps or Quarterstaves.
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